Everard Ashley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His chestnut hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: He is a Lamia in disguise. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Bather
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Geoffrey Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His tied-back hair is blonde. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is afraid of women and trembles around them
History: When he was but 4 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Entrepeneur. Flaws: Shy. Bonds: Immigrant. Occupation: Bricklayer
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 8 (-1) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 100 gp.
Aldous Bradford, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair and beard is wavy and long. His brown unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Tailor mother left him crippled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he feels kind of lost in life
Flaws: Ugly, Disease, Depressed, Shy, Insomniac. Bonds: Poor. Occupation: Cook
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 7000 cp.
Trym Beckwith, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a blue suit, green shirt, and grey tie. He has styled his white hair well, parting it to the left. His blue eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He plays an instrument quite well.
History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered painting. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor
Ideals: Artistic. Flaws: Greedy. Bonds: Job, Rich, Has a crush. Occupation: Roofer
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 1 Minor magic item.
Gomory Milton, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a long golden beard with little hanging trinkets. His amber eyes peer out from beneath his small brown hat.
Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.
History: He was born in a small plains village. A freak accident while working with his Doctor mother left him crippled. He used his abilities to travel the world and help people.
Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Insane, Disease, Depressed. Bonds: Nature. Occupation: Carter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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