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NPC Generator

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Advanced [show]


Richard Hallewell, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a blue coat over a tan low-cut shirt, and a Stetson hat upon his head, he is not a threatening figure. His hair is long and red with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His green eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Richard was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Bonds: Job, Military. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Richard Hallewell, Male Human Paladin 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 14 (+2)18 (+4)
Skills Deception +6, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Blue star sapphire (600 gp).


Social Check DCs


William Barclay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is an epitome of beauty. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has amber eyes and a brown hat with a red feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy, self-centered, vain, and jealous.

History: He was born in a small desert village. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. William's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Selfish, Antagonistic. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

William Barclay, Male Human Barbarian 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 61 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 10 (+0)16 (+3)
Skills Nature +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Charles Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a slight overbite and is overall scrawny. He has styled his auburn hair well, parting it to the right. His blue eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Jeweler. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Charles Hampton, Male Human Monk 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Roger Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Roger was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Athletic, Philantrophist. Flaws: Insane, Secretive. Bonds: Attractive, Family. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Roger Beckwith, Male Human Monk 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 8 (-1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Gerard Clive, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. He sports a flattop hair cut. He has a dull look in his amber eyes.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gerard was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and human compassion

Ideals: Fighting, Artistic. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Gerard Clive, Male Human Warrior 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1100 gp. Red garnet (80 gp). Banded agate (12 gp). 1 Minor magic item.


Social Check DCs

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