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NPC Generator

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Advanced [show]


Anselm Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a scythe on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His red hair is cut jaggedly and amateurishly. He has a dull look in his hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by orcs. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against orcs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Mentor, Enemies. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Cromwell, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)18 (+4) 11 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Undercommon, Infernal, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 20000 cp. Red-brown spinel (40 gp). Freshwater pearl (5 gp). White pearl (40 gp). Red spinel (40 gp). 1 Healer’s kit. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument.


Social Check DCs


Solomon Byron, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing colorful clothing, dressed as a Interpreter. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: Born in the east to a Interpreter, Solomon learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He then took over the family business and is one of the better Interpreter for hire.

Motivation: He's attracted to the PC; and he wants to get laid

Flaws: Emotional, Shy. Bonds: Job, Immigrant, Has a crush. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Solomon Byron, Male Human Barbarian 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)16 (+3) 10 (+0)7 (-2)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Gnome, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Fiery yellow corundum (700 gp). Tourmaline (80 gp). 1 Minor magic item.


Social Check DCs


Simon Ansley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Doctor. His blonde hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast plains. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is his passion

Flaws: Shy. Bonds: Job, Adventurer, Nature, Military. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Simon Ansley, Male Human Barbarian 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Dustin Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He has a slight overbite and is overall scrawny. His hair is chestnut and curly. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He believes the world needs to unite to get rid of brigands once and for all.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by brigands. Dustin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Impeccable. Bonds: Attractive, Enemies, Poor, Slave. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Dustin Axton, Male Human Wizard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)14 (+2) 6 (-2)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 8
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1600 sp.


Social Check DCs


Roger Gracey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and golden with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His green eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Persistence, Entrepeneur. Flaws: Disease. Bonds: Rich, Job. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Roger Gracey, Male Human Rogue 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 900 sp.


Social Check DCs

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