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NPC Generator

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Advanced [show]


Gilbert Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears black trousers with violet and blue striped suspenders. He wears various colorful collared shirts. With bright black hair and a scraggly beard. His green eyes peer out from beneath his top black hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero

Flaws: Disease, Greedy. Bonds: Adventurer, Religious, Nature. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Gilbert Eastoft, Male Human Monk 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6

Possessions: Black pearl (1100 gp).


Social Check DCs


Norman Winchester, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. He keeps his long blonde hair kept up in a rat tail. He has brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Norman was raised in a hard working conservative environment. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Architect like his mother before him.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Winchester, Male Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)16 (+3) 7 (-2)13 (+1)
Skills Acrobatics +4, Insight +0
Senses Passive Perception 8
Languages Common, Halfling, Terran, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Everard Graeme, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man prefers to wear black clothing when he does not wear armor. With bright golden hair and a scraggly beard. He has hazel eyes and a black hat with a yellow feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Everard was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Athletic, Disciplined, Joker. Bonds: Attractive, Rich, Religious. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Everard Graeme, Male Human Wizard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)15 (+2) 8 (-1)10 (+0)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 200 gp. 1 Good lock. 1 Small steel mirror. 1 Spyglass.


Social Check DCs


Manfred Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue costume with the symbols of his god on his torso and is in decent physical shape. His hair is always cut to a buzz. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He receives visions of the future at random moments

History: Born to a Performer, his father struggled to pay the bills. A freak accident while working with his Performer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Passionate, Gifted. Flaws: Addict, Disease. Bonds: Poor. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Manfred Cumberbatch, Male Human Sorcerer 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)17 (+3) 15 (+2)9 (-1)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 38000 sp. Red spinel (100 gp). Iolite (70 gp). Red spinel (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Justin Clifton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he acts the brute, he is far gentler than he would appear. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Flaws: Ugly, Impulsive. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Justin Clifton, Male Human Aristocrat 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 20000 cp.


Social Check DCs

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