Rolf Deighton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. His moppish white hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.
History: His mother raised him in a mountain cabin. Rolf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he seems to be bored by most things
Ideals: Philantrophist. Flaws: Antagonistic, Selfish, Addict. Bonds: Attractive, Nature. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (1300 gp). Jeweled anklet (1000 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). 1 Minor magic item.
Balimaar Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, black, dusty cloak. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: When he was but 7 years old his parents immigrated from the east. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: He wants revenge against goblins; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Bonds: Religious, Immigrant, Job, Enemies. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 65 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 1200 gp.
Dustin Spalding, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears just a grey suit. His silver hair is smooth and relatively long. His amber eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born at the edge of vast forest. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Dustin and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Guardian, Nature, Attractive, Religious. Occupation: Healer
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 11 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 9 (-1) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 3000 sp. Smoky quartz (60 gp). Deep green spinel (50 gp).
Gomory England, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. He has hazel eyes and a yellow hat with a tan feather.
Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Gomory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Slave, Military. Occupation: Jeweler
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1300 sp. 1 Darkwood Buckler. 1 Chain shirt. 1 Chain shirt.
Theobald Cooper, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears a deerstalker hat to cover his moderate length silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He exudes charisma. He is a tour de force of persuasion. He also is a firm believer in the manly ideal.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He has worked as a Brewer like his mother before him.
Motivation: He seems to be bored by most things; and he is content
Flaws: Impulsive, Mundane. Bonds: Attractive, Religious, Job. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 16 (+3) | 6 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
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