Tim Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple white robe with black stripes complete with hood. He has styled his silver hair well, parting it to the left. His violet eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the south to a Gardener, Tim learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg
Ideals: Persistence. Bonds: Job, Military, Mentor, Debt. Occupation: Gardener
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 64 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 8000 sp. Violet garnet (1100 gp). Banded agate (11 gp). Rich purple corundum (1300 gp). Rich purple corundum (1300 gp). Tiger eye turquoise (11 gp). Pink pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelard Hadlee, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He wears a top hat to cover his moderate length silver hair. He has a tattooed face.
Personality: He has always had a great fascination with Human culture. As long as the job gets done he does not care how it got done.
History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Professionalism. Flaws: Ugly, Racist, Depressed. Bonds: Nature. Occupation: Knight
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 sp.
Hugh Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a robe, a symbol of luck around his neck, and a sai on his belt. His long auburn hair is drawn into a two foot long braid. His eyes are a pleasant brown.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy, self-centered, vain, and jealous.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Rich, Adventurer. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 5000 sp. Red garnet (70 gp). 1 Minor magic item.
Miles Bentley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears rags and sports a simple walking cane. He has shaved his head bald. This hazel eyed southerner is not easily forgotten.
Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.
History: He was born in a small desert village. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Spy for hire.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Ugly, Shy, Addict. Bonds: Poor, Nature, Job. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Gentry, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and prefers to wear tan clothing when he does not wear armor. His skin is also unnaturally pale. His silver hair is smooth and relatively long. His eyes are gray and he is always smoking a pipe.
Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.
Motivation: To prove his worth to the world; and a strong sense of loyalty to human people
Ideals: Entrepeneur. Flaws: Ugly, Hedonist, Impulsive, Racist. Bonds: Family. Occupation: Painter
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 9000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
