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Advanced [show]


Drogo Gyula, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His golden hair is still thick. He has gleaming, smiling blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Drogo studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Navigator. He now owns his own business.

Motivation: To get a good night's sleep; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Joker, Gifted. Flaws: Impulsive, Insomniac. Bonds: Attractive, Job. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Drogo Gyula, Male Human Adept 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 17 (+3)17 (+3)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 500 gp. Azurite (12 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Charles Hadley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. He wears a Stetson hat to cover his moderate length blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Charles studied abroad. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and he has a crush on the local scribe

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Charles Hadley, Male Human Aristocrat 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Moonstone (80 gp). Jasper (80 gp). Golden yellow topaz (800 gp). Red garnet (150 gp).


Social Check DCs


Trey Bentham, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and is wearing the road beaten gear of a warrior. His right leg appears badly burned and disfigured. With bright black hair and a scraggly beard. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.

History: Trey was born with his mother's beautiful face. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Ruler and occasionally as a mercenary.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting, Philantrophist. Bonds: Attractive, Adventurer, Job. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Trey Bentham, Male Human Barbarian 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 8 (-1)18 (+4)
Skills Stealth +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 2000 sp. Fire opal pendant on a fine gold chain (800 gp). 1 Minor magic item.


Social Check DCs


Don Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. He wears his blonde hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.

History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 7 years.

Motivation: Retire the richest man in the north.

Ideals: Philantrophist, Entrepeneur. Bonds: Job, Poor. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Don Ashley, Male Human Expert 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Undercommon, Terran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5

Possessions: 700 gp. Azurite (5 gp). Moss agate (5 gp). 1 Minor magic item.


Social Check DCs


Aldous Beverly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Joker. Flaws: Ugly, Hedonist, Disease. Bonds: Enemies. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Aldous Beverly, Male Human Fighter 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 67 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)4 (-3) 13 (+1)12 (+1)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 800 gp. Lapis lazuli (12 gp). Blue sapphire (1600 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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