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NPC Generator

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Advanced [show]


Patrick Paxton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). His hair is auburn, silky, and of moderate length. His eyes are a pleasant brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. His family was turned out during the war. He and his family wandered west to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Flaws: PTSD. Bonds: Attractive, Guardian, Religious, Rich. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Patrick Paxton, Male Human Barbarian 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 48 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +2, Deception +6
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +6

Possessions: 100 pp. Tiger eye turquoise (6 gp).


Social Check DCs


William Vance, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He carries a battered sickle and tarnished greataxe as well. He has styled his silver hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 4 years old his parents immigrated from the east. His druidic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: Expand his business; and he feels kind of lost in life

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

William Vance, Male Human Bard 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 500 gp. Blue sapphire (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Hartford, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. His violet eyes peer out from beneath his top black hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Server, who enjoyed hunting, Wymar was taken on many hunting expeditions. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Immigrant, Nature, Adventurer. Occupation: Architect

Voice: German accent

Attributes [hide]

Wymar Hartford, Male Human Cleric 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 4 (-3)9 (-1) 8 (-1)14 (+2)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Barney, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he wears a brown cloak and cross-gartered green stockings. His hair is short and blonde. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gerald was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Optimist. Flaws: Ugly. Bonds: Nature, In love, Family. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Gerald Barney, Male Human Ranger 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills Deception +3, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Minor magic item.


Social Check DCs


Rolf Reid, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear grey tank tops with pastel pants. He keeps his long chestnut hair kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west to a Bookbinder, Rolf learned a great deal about his father's area of expertise. Through the years after Rolf was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Rolf's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: He's looking for his big break; and nothing but the best is good enough for him

Ideals: Impeccable, Joker. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Bookbinder

Voice: Farmer accent

Attributes [hide]

Rolf Reid, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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