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Advanced [show]


Don Hadlee, Male Human [Permalink]

Personal [hide]

Description: This southern man tends to wear a large green jacket. His clothes are grease stained in places. He has wavy auburn hair. His blue eyes are passionate and lively.

Personality: Don is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.

History: He was born at the edge of vast desert. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Immigrant, Nature, Debt. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Don Hadlee, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Eye agate (4 gp). 2 Tanglefoot bags. 4 Antitoxin. 1 Thunderstones.


Social Check DCs


Ernest Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with black and brown striped suspenders. He wears various colorful collared shirts, and he perpetually has his bow ready. His long silver hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are amber.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: His mother raised him in a mountain cabin. In his youth he was a Bowyer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Philantrophist. Flaws: PTSD. Bonds: Nature. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Ernest Lindsay, Male Human Warlock 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)9 (-1) 11 (+0)10 (+0)
Skills Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Silver comb with moonstones (400 gp). Old masterpiece painting (900 gp).


Social Check DCs


Heward Vance, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail, marred by beers. His red hair is cut short. His eyes, though not visible through his cowl, are green.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Heward was raised in a hard working conservative environment. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and expand his business

Ideals: Philantrophist, Gifted, Justice. Flaws: Ugly. Bonds: Job. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Heward Vance, Male Human Cleric 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)15 (+2) 18 (+4)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Jocelyn Altham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He is physically well-built. He is bald on top and has large auburn tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Engraver and was forced into it by his family; and to reunite with his absent mother

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Nature, Job, Family. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Altham, Male Human Bard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adelard Wallace, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the north was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Logical. Bonds: Rich, Military, Immigrant. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Adelard Wallace, Male Human Ranger 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 15 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 4 (-3)7 (-2) 12 (+1)12 (+1)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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