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NPC Generator

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Advanced [show]


Patrick Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He sports black clothing, slightly heavier than average wear. He keeps his long chestnut hair kept up in a rat tail. His amber eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Religious. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Patrick Eastaughffe, Male Human Fighter 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)16 (+3) 11 (+0)9 (-1)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Celestial
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 500 gp.


Social Check DCs


Kyle Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light green in addition to tight pants. His red hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Kyle's first love is himself. His second love is also himself. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Baker, but he was a colossal failure. He now owns his own business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Ideals: Impeccable, Gifted. Flaws: Ugly, Greedy. Bonds: Job. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Bentham, Male Human Commoner 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 18 (+4)12 (+1)
Skills Persuasion +3, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Tiger eye turquoise (10 gp). Star rose quartz (20 gp).


Social Check DCs


William Berkeley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is wearing a long, tan, dusty cloak. His skin is also unnaturally pale. He has moderate length white hair. His thin eyebrows rest above his beady violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He would rather hide behind his crafts than deal with other people.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he has a crush on the local adventurer

Ideals: Artistic, Persistence. Flaws: Ugly, Sensitive, Shy. Bonds: Military. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

William Berkeley, Male Human Adept 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 16 (+3)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 300 gp. Lapis lazuli (5 gp). Deep blue spinel (200 gp). Jet (160 gp).


Social Check DCs


Bertram Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the south, but his parents moved at a very young age to the east. While studying, he fell in love. They married and had a son. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and expand his business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Immigrant, In love. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Bertram Westcott, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Geoffrey Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair is long and black with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Human supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist. Flaws: Insane, Racist. Bonds: Rich, Adventurer. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Geoffrey Wesley, Male Human Sorcerer 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Religion +3, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp.


Social Check DCs

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