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NPC Generator

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Advanced [show]


Gunter Davenport, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His golden hair, when down, is lengthy. His eyes are a pleasant green.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He feeds upon the attention of others.

History: Gunter hails from a village terrorized by drow. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Bonds: Poor, Slave, Attractive, Enemies, Religious. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Gunter Davenport, Male Human Commoner 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Alexandrite (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Chester, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey small hat and grey clothes, and sports empty pouches on his belt. His silver hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the north. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Barkeep like his mother before him.

Motivation: Revenge; and further expansion of business

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Gunter Chester, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Simple lock.


Social Check DCs


Gunter Darlington, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His auburn hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Carter, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered painting. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and to be a carter again

Ideals: Artistic. Flaws: Ugly, Insomniac, Forgetful. Bonds: Job, Poor. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Gunter Darlington, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Gilbert Gyula, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears bulky brown painted plate armor. His hair is golden and very short. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He became a Crown-heir soon after.

Motivation: He has money and likes to spend it; and he is content

Ideals: Philantrophist, Joker. Flaws: Mundane. Bonds: Rich, Job. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Gilbert Gyula, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 7 (-2)16 (+3)
Skills Persuasion +5, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Morley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man wears tight fitting clothing which further accentuates his frame. He keeps his auburn hair in a flapper bob. He is baby faced.

Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast plains. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against giants; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Attractive, Nature, Enemies. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Guy Morley, Male Human Fighter 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 14 (+2)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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