Peter Woods, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a brown armored body suit, with a simple green line shooting up and back down. His head has been shaved. He has a dull look in his brown eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a strong sense of loyalty to human people
Flaws: Ugly, Racist, Insane. Occupation: Marshal
Voice: German accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Theodoric Rylan, Male Human [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, he is an attractive figure. He typically wears white cloth garments or leather armor. He has wavy black hair. He has a dull look in his green eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Theodoric was born with his father's beautiful face. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.
Motivation: A deep hatred of brigands; and he is wracked by social anxiety
Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 gp.
Theobald Bristol, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.
History: The child of western immigrants he idolized his mother. His family was turned out during the war. He and his family wandered west to less war torn lands. He ran away from his former home and has been making his living as a Assassin for the past few years.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Ugly, PTSD. Bonds: Immigrant, Job, Rich. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 900 gp.
Aldous Langdon, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His feathered hat is riddled with cuts and holes. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Aldous was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: He wants revenge against illithids.
Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Enemies, Job. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 30 pp. Silver ewer (90 gp). 1 Minor magic item.
Robert Snowdon, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his lance. His brown hair is braided into rings. He has a dull look in his hazel eyes.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Animals are drawn to him, and he is able to talk to them.
History: Sold as a small child to a wizard, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He left for the north, certain he would find work there.
Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Gifted. Bonds: Enemies, Mentor, Immigrant. Occupation: Painter
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 50 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 30000 cp.
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