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NPC Generator

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Advanced [show]


Balimaar Vance, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his golden hair down. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Logical. Flaws: Ugly, Shy, Impulsive, Insane. Bonds: Rich. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Balimaar Vance, Male Human Rogue 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Odo Kimberly, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a violet collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His red hair and beard is wavy and long. He has several tiny amethyst earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small forest village. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He is greedy; and wants a kiss

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Nature, Immigrant. Occupation: Slave Trader

Voice: Whispers

Attributes [hide]

Odo Kimberly, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)7 (-2) 9 (-1)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Geoffrey Bradford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in a clean white cloak covering his clean studded leather. He is an epitome of beauty. He keeps his long white hair kept up in a rat tail. He has hazel eyes and a white hat with a black feather.

Personality: This man loves singing and to teach people singing more than just about anything. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born several months after his father was called into army service. After coming to the age of reason, Geoffrey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by illithids. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud.

Ideals: Artistic, Gifted. Bonds: Attractive, Enemies, Military. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Geoffrey Bradford, Male Human Druid 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 11 (+0)9 (-1)
Skills Insight +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Don Beckwith, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has a large brown mantle and cape that has been intricately interwoven into his blue robe. He is bald on top and has large black tufts of hair around his ears. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful. Bonds: Adventurer. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Don Beckwith, Male Human Rogue 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Roger Kenley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His hair is long and red with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. Roger was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Mortician. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Bonds: Attractive, Religious, Adventurer, Immigrant. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Kenley, Male Human Wizard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)13 (+1) 6 (-2)17 (+3)
Skills Athletics +2, Stealth +1
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 90 pp.


Social Check DCs

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