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Advanced [show]


Tim England, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. His eyes are gray and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.

History: Tim was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Laborer.

Motivation: Expand his business; and retire the richest man in the south

Ideals: Joker, Entrepeneur. Flaws: Shy. Bonds: Job, Attractive. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Tim England, Male Human Adept 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)16 (+3) 16 (+3)18 (+4)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Terran, Infernal, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Roger Barton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears rags and sports a simple walking cane. He wears a deerstalker hat to cover his moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Insane, PTSD. Bonds: Poor, Military, Religious. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Roger Barton, Male Human Warlock 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 8 (-1)16 (+3) 17 (+3)16 (+3)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Aquan
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 500 gp. Zircon (30 gp). 1 Simple lock. 1 Healer’s kit. 1 Bullseye lantern. 1 Magnifying glass.


Social Check DCs


John Brandon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and yellow handkerchief worn on his left side, and he perpetually has his falchion ready. He has a red handlebar mustache and slicked back red hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. He was an apprentice working in his father's forge. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, John never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To prove his worth to the world; and expand his business

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: In love, Nature, Job. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

John Brandon, Male Human Rogue 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)9 (-1) 9 (-1)13 (+1)
Skills Investigation +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 11000 cp. 1 Masterwork Common Melee.


Social Check DCs


Odo Hailey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely white suit with green socks and a vest with buckled shoes and is in decent physical shape. His chestnut hair is braided into rings. His skin is flawless and his blue eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: Born to a Shipwright, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted psionic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Justice. Bonds: Attractive, Poor, Religious. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Odo Hailey, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Simon Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with green highlights, and long violet pants that bunch up around his shoes. He has done his best to style his red hair to look like a famous performer. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. His first spouse was a Performer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: He is wracked by social anxiety; and find a way to reverse the transformation of his sister

Flaws: Insane, Hedonist, Mundane, Fearful. Bonds: Family. Occupation: Navigator

Voice: German accent

Attributes [hide]

Simon Kendal, Male Human Fighter 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)19 (+4) 13 (+1)14 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Sylvan, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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