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Advanced [show]


Kyle Winchester, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. His silver hair is slicked back into a classic pompadour. His eyes are a pleasant brown.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Flaws: Depressed, Mundane, Insane. Bonds: Job, Nature. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Kyle Winchester, Male Human Rogue 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Browning, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and likes to wear tan tank tops with brown pants. His left hand appears badly burned and disfigured. He has moderate length blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Justice, Logical. Flaws: Disease. Bonds: Rich. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Charles Browning, Male Human Rogue 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Nature +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anthony Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a white scarf. He is physically well-built. His golden hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: Anthony speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Merchant profession.

History: He was born the only child of a wealthy merchant. He worked as a nervous Armorer and found it very stressful. He has drifted from career to career and currently works as a Armorer.

Motivation: Expand his business; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Anthony Cooper, Male Human Barbarian 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Azurite (10 gp). Zircon (20 gp).


Social Check DCs


Peter Willoughby, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. His skin is also unnaturally pale. His deerstalker hat is riddled with cuts and holes. His eyes are brown and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of goblins once and for all.

History: Born in the south to a Barrister, Peter learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Peter Willoughby, Male Human Bard 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)9 (-1) 12 (+1)8 (-1)
Skills Deception +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Deep blue spinel (1600 gp). 1 Minor magic item.


Social Check DCs


Manfred Darby, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man likes to wear ponchos typically of a light tan in addition to tight pants. His tied-back hair is blonde. His blue eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Human culture. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. After coming to the age of reason, Manfred took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Has a crush, Adventurer. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Manfred Darby, Male Human Warlock 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Athletics +1, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp. Onyx (20 gp). Red garnet (50 gp). Deep blue spinel (500 gp).


Social Check DCs

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