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Advanced [show]


Anthony Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a card on it. His red hair is smooth and relatively long. His eyes are a pleasant hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He desires power and/or immortality; and he is greedy

Bonds: Rich, Family, Has a crush, Adventurer, Slave. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Anthony Barlow, Male Human Rogue 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. 1 Masterwork manacles. 1 Disguise kit. 1 Silk rope.


Social Check DCs


Manfred Barney, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears baggy green pantaloons and a brown scarf. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the north. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Someone believes him a fraud; and a deep hatred of illithids

Ideals: Pacifist. Flaws: Ugly, Disease, Insomniac. Bonds: Enemies. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Manfred Barney, Male Human Monk 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)12 (+1) 8 (-1)11 (+0)
Skills History +4, Performance +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 20000 cp. Banded agate (6 gp). Pink pearl (130 gp). Lapis lazuli (6 gp). 1 Minor magic item.


Social Check DCs


Gerald Altham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Shy, Disease. Bonds: Rich, Religious, Slave. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Gerald Altham, Male Human Sorcerer 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 16 (+3)17 (+3)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 600 gp.


Social Check DCs


Ernest Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Stylist for hire.

Motivation: He is greedy; and he would like to get married and retire

Ideals: Joker. Bonds: Has a crush, Adventurer, Job, Rich. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Ernest Eastaughffe, Male Human Ranger 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)8 (-1) 17 (+3)15 (+2)
Skills Deception +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Pickering, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Shipwright uniform. His red hair is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of western immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult.

Ideals: Philantrophist, Professionalism. Bonds: Job, Poor, Immigrant. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Roland Pickering, Male Human Druid 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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