Wymar Windsor, Male Human [Permalink]
Personal [hide]
Description: He dresses in yellow turtlenecks beneath a pastel coat with green slacks, and carries warhammers. His long red hair is drawn into a two foot long braid. His hazel eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Wymar was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He tends to his Knight job now, and dutifully fulfills any obligations he has.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Job, Debt. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp.
Lance Byron, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He tends to wear a red poncho over his likewise colored trousers and shirt. His red hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.
History: The child of a Unemployed, who enjoyed hunting, Lance was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.
Motivation: He would like to get married and retire; and he's looking for his big break
Ideals: Optimist. Bonds: Military, Nature, Adventurer, Has a crush. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Lapis lazuli (5 gp). 4 Acid flasks. 4 Holy water.
Kody Ogden, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. He has a very tight haircut. He wears an eyepatch.
Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Barrister in town.
History: Kody was raised in a hard working conservative environment. His childhood dream was to be a Butcher, but he was a colossal failure. He has achieved small success as a Barrister.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job. Occupation: Barrister
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Good lock. 1 Average lock. 1 Good lock.
Trey Oakes, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a rose on it. His silver hair is slicked back into a classic pompadour. He has green eyes and a grey hat with a yellow feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with a spirit at a very young age, Trey has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.
Motivation: To settle down with his crush; and he has a crush on the local marshal
Ideals: Gifted. Flaws: Disease, Insomniac, Addict. Bonds: Has a crush. Occupation: Ruler
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 6 (-2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
William Sharps, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a grey shirt with thin black vertical stripes and white pants. His auburn hair is unkempt and raggedy. His eyes are gray and beady.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Weaver
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. 1 Healer’s kit. 1 Masterwork Artisan’s tools. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
