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NPC Generator

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Advanced [show]


Kody Wallace, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. With a patchy auburn beard and wild auburn hair. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy, self-centered, vain, and jealous.

History: The child of eastern immigrants he idolized his mother. Through the years after Kody was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kody's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined. Flaws: Selfish, Antagonistic. Bonds: Slave, Immigrant. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Kody Wallace, Male Human Adept 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 12 (+1)18 (+4)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Alexandrite (700 gp).


Social Check DCs


Gunter Lindsey, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a violet cloak and cross-gartered tan stockings. His hair is red and curly. His eyes are brown and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He has worked as a Barrister like his mother before him.

Motivation: He is unsatisfied with his job; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Gunter Lindsey, Male Human Wizard 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Celestial, Orc, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 40000 cp. Violet garnet (1200 gp).


Social Check DCs


Guy Branson, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is always cut to a buzz. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Family, Military. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Guy Branson, Male Human Paladin 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 8 (-1)16 (+3)
Skills Nature +5, Survival +2
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Freshwater pearl (10 gp).


Social Check DCs


Dean Alby, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His brown hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Dean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Bookbinder, Dean learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insane, Cynical, Hedonist, Racist. Bonds: Job. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Dean Alby, Male Human Ranger 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Persuasion +5, Religion +6
Senses Passive Perception 12
Languages Common, Ignan, Aquan, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 10000 cp.


Social Check DCs


Adelard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Adelard took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Seamstress

Voice: Laughs frequently while speaking

Attributes [hide]

Adelard Wedgwood, Male Human Adept 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 80 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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