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NPC Generator

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Advanced [show]


Frederick Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his longsword. He carries a battered glaive and tarnished longsword as well. He has a small bristly mustache and wavy silver hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Guardian. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Frederick Hartford, Male Human Commoner 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 8 (-1)12 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Hugh Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers violet and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of hammers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He keeps his black hair in a flapper bob. His violet eyes are passionate and lively.

Personality: Hugh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Shoemaker; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Hugh Mori, Male Human Adept 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Charles Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting yellow shirt and pants. He wears a colorful flower in his red hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Flaws: Addict, Depressed. Bonds: Attractive, Guardian, Military. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Charles Gladstone, Male Human Adept 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Lance Whitby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. His auburn hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Flaws: Fearful. Bonds: Attractive, Poor, Job, Family. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Whitby, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Gomory Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His hair is red and curly. His eyes are a pleasant hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his father. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.

Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Athletic, Optimist. Flaws: Depressed, PTSD. Bonds: Immigrant, Enemies. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Shelby, Male Human Barbarian 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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