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NPC Generator

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Advanced [show]


Heward Winchester, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His hazel eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a mountains tribe. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Slave, Nature, Adventurer. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Heward Winchester, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 17 (+3)14 (+2)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theobald Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears bulky green painted plate armor. He keeps his long auburn hair kept up in a rat tail. His green eyes peer out from beneath his deerstalker green hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Performer business at a young age. He moved from fad to fad and when he turned 15 he discovered painting. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Racist. Bonds: Job, Immigrant, Adventurer. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Theobald Beitz, Male Human Aristocrat 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 10000 sp.


Social Check DCs


Alex Skelton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man very much looks the part of a Junk Dealer. His tied-back hair is golden. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His father raised him in a mountain cabin. He worked as a nervous Junk Dealer and found it very stressful. He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Secretive. Bonds: Job, Nature. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Alex Skelton, Male Human Aristocrat 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)10 (+0) 6 (-2)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gilbert Kitchur, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. He is bald on top and has large black tufts of hair around his ears. His eyes are likewise green.

Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the west. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Debt. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Gilbert Kitchur, Male Human Adept 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +7, Athletics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Bertram Kendall, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze, and he perpetually has his lance ready. His head has been shaved. He has several tiny emerald earrings on each ear.

Personality: Eccentric and domineering, Bertram will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Mercenary like his father before him.

Motivation: Sabotage a competitor.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Rich, Job. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Bertram Kendall, Male Human Warlock 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)7 (-2) 13 (+1)11 (+0)
Skills Insight +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2100 sp.


Social Check DCs

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