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Advanced [show]


Hubert Milton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. He keeps his black hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Ploughman for hire.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Artistic, Gifted, Optimist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Hubert Milton, Male Human Paladin 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. Amber (70 gp). Malachite (15 gp). Star rose quartz (40 gp).


Social Check DCs


Gilbert Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his sickle ready. He has shaved his head bald. His amber eyes peer out from beneath his wide-brimmed black hat.

Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against dire rats; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Family, Poor, Enemies. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Tewksbury, Male Human Cleric 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 9000 sp. Deep blue spinel (200 gp). Blue sapphire (1100 gp). Banded agate (10 gp). Star rose quartz (20 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Scribe uniform. His blonde hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered poetry. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Logical, Artistic. Bonds: Job, Attractive, Rich. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Don Hampton, Male Human Warlock 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 15 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 6 (-2)10 (+0) 6 (-2)10 (+0)
Skills Insight +1, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100000 cp.


Social Check DCs


Thomas Benson, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. With bright blonde hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Thomas was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He became a Map Maker soon after.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Racist, Hedonist. Bonds: Job. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Benson, Male Human Monk 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3

Possessions: 500 gp. Freshwater pearl (13 gp). Banded agate (13 gp). Tiger eye turquoise (13 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, blue shirt, and black tie, and carries swords. He wears his brown hair up. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Raymond has worked very hard to control his curse. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Antagonistic, Disease. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Raymond Lindsay, Male Human Adept 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Iolite (30 gp). Moss agate (7 gp).


Social Check DCs

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