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Advanced [show]


Gomory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a green coat with brown slacks. He has a slight overbite and is overall scrawny. He wears a top hat to hide his balding. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.

History: Gomory was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: To unite with his brother.

Flaws: Hedonist. Bonds: Attractive, Family, Adventurer. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Gomory Bradshaw, Male Human Druid 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Athletics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Conrad Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is white and very short. He has several tiny sapphire earrings on each ear.

Personality: Conrad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Conrad has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Conrad Beckwith, Male Human Bard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Persuasion +3, Stealth -1
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. Star rose quartz (30 gp). 1 Minor magic item.


Social Check DCs


Theobald Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a very tight haircut. His eyes are a pleasant gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Theobald Hayhurst, Male Human Commoner 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)9 (-1) 4 (-3)7 (-2)
Skills Insight +0
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Golden yellow topaz (200 gp).


Social Check DCs


Raymond Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears violet cloth garments or leather armor. His head has been shaved. His eyes are violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.

History: When he was but 3 years old his parents immigrated from the west. Raymond was born on a far western plains where he grew up under the tutelage of his father, an expert Barkeep. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Mundane, Selfish. Bonds: Immigrant. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Raymond Walcott, Male Human Warrior 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Raymond Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan tunic with grey highlights, and long black pants that bunch up around his shoes and is in decent physical shape. His head has been shaved. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Addict, Fearful. Bonds: Adventurer, Family. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Raymond Cumberbatch, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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