Bertram Quinton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and very much looks the part of a Fortune-teller. His brown hair, when down, is lengthy. His eyes, though not visible through his cowl, are green.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a xeno-phobe, disliking non-Humans.
History: When he was but 5 years old his parents immigrated from the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new fortune-teller responsibilities is difficult
Flaws: Ugly, Antagonistic, Racist. Bonds: Job, Immigrant. Occupation: Fortune-teller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Spyglass. 1 Spyglass. 1 Silver holy symbol. 1 Backpack.
Charles Marlowe, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He sports a long white beard, and similarly colored long hair. He has violet eyes.
Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He served in the navy to pay for his family's outstanding loans. He has had some formal music training, and achieved minor success. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Artistic. Bonds: Family, Military, Adventurer. Occupation: Map Maker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Giant, Gnome, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
Possessions: 3000 sp.
Hunter Badger, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. With bright silver hair and a scraggly beard. His skin is flawless and his amber eyes scan people very quickly.
Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in a small mountains village. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.
Motivation: To be a Blacksmith again; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 7000 cp. 1 Minor magic item.
Theobald Royal, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a long, violet cloak. His hair is long and golden with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast forest. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insane, Shy, Insomniac. Bonds: Nature, Mentor. Occupation: Miller
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Sylvan, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Banded agate (9 gp). Amethyst (100 gp). Golden yellow topaz (1200 gp). Coral (100 gp).
Jocelyn Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He is wearing colorful clothing, dressed as a Locksmith. He has a hunchback. His golden hair is still thick. His eyes are brown and beady.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Jocelyn hails from a village terrorized by illithids. His divine abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 2 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 200 gp. Black opal (400 gp). Alexandrite (300 gp). Brown-green garnet (150 gp).
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