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NPC Generator

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Advanced [show]


Theobald Altham, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a black broad hat and black clothes. He sports a long white beard, and similarly colored long hair. His gray eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Sage.

Motivation: He is unsatisfied with his job; and a deep hatred of drow

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Theobald Altham, Male Human Aristocrat 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)9 (-1) 9 (-1)10 (+0)
Skills Perception +2, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Upton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His hair is long and white with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He has gray eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and his religion dominates his actions

Ideals: Athletic. Flaws: Ugly. Bonds: Military, Family, Religious. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

John Upton, Male Human Ranger 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills History +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1100 gp.


Social Check DCs


Balimaar Darby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. His long brown hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic, Passionate, Entrepeneur. Bonds: Attractive, Slave. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Balimaar Darby, Male Human Druid 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 39000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Charles Rutland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a grey cloak and cross-gartered red stockings. He has a hunchback. His hair is cut close to his head. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Charles took refuge in the ruined castle and found the beat up lance and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Religious, Nature. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Charles Rutland, Male Human Druid 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 700 gp.


Social Check DCs


Wymar Prescott, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His hair is blonde, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better village for his children.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Athletic, Artistic, Fighting. Bonds: Attractive, Adventurer, Family. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Wymar Prescott, Male Human Ranger 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. White pearl (80 gp). Blue quartz (11 gp). Moss agate (11 gp). Azurite (11 gp). 1 Breastplate.


Social Check DCs

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