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NPC Generator

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Advanced [show]


Conrad Dumph, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Miller. He is physically well-built. His blonde hair is heavily combed to the left. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He enjoys reading and quiet.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He has achieved small success as a Miller.

Motivation: Sabotage a competitor; and to be a dyer again

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Conrad Dumph, Male Human Sorcerer 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)15 (+2) 9 (-1)6 (-2)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Richard Garfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His white hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the east. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Richard's homeland. Richard decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: He feels kind of lost in life; and he is greedy

Ideals: Pacifist, Fighting. Flaws: Insomniac, Depressed. Bonds: Rich, Immigrant. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Richard Garfield, Male Human Ranger 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)8 (-1) 6 (-2)13 (+1)
Skills Investigation +2, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Brown-green garnet (60 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Star ruby (1000 gp).


Social Check DCs


Hugh Hampton, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is black and very short. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a brothel owner, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 15th year, his parents were killed by a orcs raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor, Enemies. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Hugh Hampton, Male Human Warrior 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Raymond Yeardley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Raymond was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: An old rival family wants him found; and he loathes his own lifestyle

Flaws: Impulsive, Depressed. Bonds: Family, Guardian. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Raymond Yeardley, Male Human Warlock 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: Aquamarine (600 gp). Rose (40 gp).


Social Check DCs


Randal Clapham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears skinny pants and wears a blue and violet robe with the hood down. His auburn hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Randal was born with his mother's beautiful face. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Military, Attractive, Adventurer. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Randal Clapham, Male Human Expert 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)16 (+3) 13 (+1)9 (-1)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Giant, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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