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NPC Generator

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Advanced [show]


Adelard Rylan, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a black poncho over his likewise colored trousers and shirt. He wears a small hat to cover his moderate length red hair. He has gleaming, smiling brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a necromancer, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new cook responsibilities is difficult

Flaws: Forgetful. Bonds: Job, Mentor, Rich, Slave. Occupation: Cook

Voice: Italian accent

Attributes [hide]

Adelard Rylan, Male Human Rogue 9
Medium (6'2") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 71 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)14 (+2) 15 (+2)16 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1400 gp. Jeweled electrum ring (4000 gp). Gold dragon comb with red garnet eye (1400 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item.


Social Check DCs


Shane Prescott, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His tied-back hair is red. His eyes are likewise gray.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing writing.

History: The child of southern immigrants he idolized his father. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by giants. Shane was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Passionate, Artistic. Bonds: Immigrant, Enemies, Adventurer. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Shane Prescott, Male Human Rogue 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)7 (-2) 15 (+2)8 (-1)
Skills Insight +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Norman Harper, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is always cut to a buzz. His green eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in a small desert village. A freak accident while working with his Engraver mother left him crippled. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Justice. Flaws: Disease. Bonds: Nature, Family. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Norman Harper, Male Human Paladin 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Golden yellow topaz (1600 gp).


Social Check DCs


Hugh Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His blonde hair has been sun bleached extensively. He has green eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: He was born in the west, but his parents moved at a very young age to the east. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the west, certain he would find work there.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted. Flaws: Fearful. Bonds: Slave, Enemies, Immigrant. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Hugh Carlyle, Male Human Wizard 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)7 (-2) 10 (+0)14 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Obsidian (16 gp).


Social Check DCs


Peter Shirley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is singed and shortened. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 13th year, his parents were killed by a goblins raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Peter Shirley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills History +4, Performance +1
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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