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Advanced [show]


Alexandre Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. His hair is auburn and curly. His half smiles and violet eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. In his 17th year, his parents were killed by a giants raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Alexandre was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Attractive, Nature, Enemies. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Alexandre Kimberly, Male Human Ranger 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)14 (+2) 9 (-1)7 (-2)
Skills History +4, Persuasion +0
Senses Passive Perception 9
Languages Common, Sylvan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp.


Social Check DCs


Wymar Marlowe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has red hair. His eyes are violet and beady.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and he is greedy

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Rich, Military, Adventurer. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Wymar Marlowe, Male Human Ranger 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)11 (+0) 10 (+0)15 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Iolite (40 gp).


Social Check DCs


Trym Bradford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown shirt with thin yellow vertical stripes and blue pants. He wears his black hair down. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by drow. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He doesn't get along with people that don't share his tastes; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Persistence, Impeccable. Flaws: Antagonistic. Bonds: Enemies, Mentor. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Trym Bradford, Male Human Druid 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. Amber (140 gp).


Social Check DCs


Theobald Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. He keeps his auburn hair in a flapper bob. His green eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Ideals: Optimist. Flaws: Greedy. Bonds: Adventurer, Poor, Job. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Theobald Barlow, Male Human Aristocrat 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 25 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)13 (+1) 16 (+3)14 (+2)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1400 gp. Silver ewer (60 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Hubert Adley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak, and carries scimitars. He wears a colorful flower in his chestnut hair. His blue eyes are slightly larger than normal.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In the meantime he has taken over work as a Herbalist and occasionally as a mercenary.

Motivation: Further expansion of business.

Ideals: Fighting, Justice. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Hubert Adley, Male Human Barbarian 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 4000 sp.


Social Check DCs

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