Charles Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a green vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Layabout
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Solid gold idol (800 gp). 1 Minor magic item.
Theobald Hale, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants. He carries with him a set of morningstars on his belt, each one with a ruby on the hilt. His hair is blonde, silky, and of moderate length. His gray eyes dart from person to person to random spaces in the air.
Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Theobald took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting, Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Layabout
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Balimaar Deighton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. He has blue eyes.
Personality: He has always had a great fascination with Human culture. He is able to make almost anything out of random pieces of junk.
History: From birth he was tutored by a cruel and relentless mentor. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.
Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Slave, Mentor. Occupation: Painter
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 19 (+4) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 400 gp. Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.
Nicholas Garfield, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is still thick. He wears a mask on his face.
Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.
History: Nicholas hails from a village terrorized by illithids. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids
Flaws: Depressed, Shy. Bonds: Attractive, Enemies, In love. Occupation: Dyer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 6000 sp. Tourmaline (80 gp).
Ernest Spalding, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying black hair a little too much giving a sharp black color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He loathes his own lifestyle; and he's looking for his big break
Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Navigator
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
