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Simon Marston, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. His hair is long and blonde with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His eyes, though not visible through his cowl, are violet.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: To reunite with his old friends; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Adventurer, Military. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Simon Marston, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bertram Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear grey tank tops with black pants. His red hair is lengthy. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: He was raised in a mountains tribe. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Nature, Adventurer. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Bertram Blyth, Male Human Wizard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Percival Winthrop, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and silver. His eyes, though not visible through his cowl, are amber.

Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered east to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, PTSD. Bonds: Religious, Military, Nature. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Percival Winthrop, Male Human Druid 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 17 (+3)18 (+4)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Alex Yorke, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. He has wavy black hair. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Alex Yorke, Male Human Cleric 9
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 74 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 15 (+2)11 (+0)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Morton, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his tan robe. He is physically well-built. His white hair is thinning but still full. His eyes are a pleasant green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Courier, Tim learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He is searching for what he claims is his rightful reward.

Motivation: To be a Architect again.

Flaws: Selfish. Bonds: Job, Adventurer. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Tim Morton, Male Human Expert 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Citrine (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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