Arnold Browning, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. His auburn hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He is obsessed with his god.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Attractive, Religious, Rich. Occupation: Servant
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Godfrey Walpole, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in yellow turtlenecks beneath a black coat with white slacks. His hair is short and red. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Merchant and occasionally as a mercenary.
Motivation: To reunite with his absent father; and expand his business
Flaws: Antagonistic. Bonds: Job, Poor, Adventurer, Family. Occupation: Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 1000 sp. Banded agate (13 gp). Black pearl (200 gp).
Charles Camden, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His broad hat is riddled with cuts and holes. His eyes are hazel and beady.
Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Flaws: Ugly, Hedonist, Disease. Bonds: Rich, Religious, Debt. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 600 gp. Chrysoprase (60 gp). Blue quartz (11 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Shirley, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with black socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He wears a colorful flower in his auburn hair. His half smiles and amber eyes are beguiling and draw you in.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal dancing training, and achieved minor success. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Philantrophist, Artistic. Bonds: Attractive, Poor. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp. Fiery yellow corundum (800 gp). Coral (110 gp). Fiery yellow corundum (800 gp). Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilbert Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an entirely blue suit with white socks and a vest with buckled shoes. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is very pretty but has cold, dead eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, Military. Occupation: Body Guard
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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