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Advanced [show]


Roger Leighton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy white suit. He wears his silver hair down. His eyes, though not visible through his cowl, are amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: The child of northern immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his son; and marry his brother to traveling adventurers

Ideals: Justice, Gifted. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Roger Leighton, Male Human Ranger 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)14 (+2) 17 (+3)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3100 sp.


Social Check DCs


Cory Tattersall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He prefers to wear black clothing when he does not wear armor, and his gloved hand is found clutching a longsword. His hair is blonde and curly. His eyes are likewise gray. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect his home; and retire the richest man in the west

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Guardian. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Cory Tattersall, Male Human Fighter 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Theobald Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered tan stockings. He carries with him a set of greatswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His golden hair is singed and shortened. His fierce amber eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Carter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Guard

Voice: German accent

Attributes [hide]

Theobald Stanley, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 15 (+2)14 (+2) 8 (-1)18 (+4)
Skills Athletics +6, Stealth +1
Senses Passive Perception 9
Languages Common, Giant, Aquan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs


Manfred Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his scimitar. He is physically well-built. He is bald on top and has large white tufts of hair around his ears. His amber eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants a kiss

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Manfred Gentry, Male Human Cleric 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)15 (+2) 6 (-2)9 (-1)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 8
Languages Common, Goblin, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Aldous Weld, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears black trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. His chestnut hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the west his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by drow. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He wants revenge against drow; and someone believes him a fraud

Flaws: Ugly, Insane. Bonds: Poor, Enemies, In love. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Aldous Weld, Male Human Rogue 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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