Diggory Clinton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in a clean black cloak covering his clean studded leather, and a wedding ring on his left hand. He has done his best to style his black hair to look like a famous performer. His eyes are green and he is always smoking a pipe.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk.
Ideals: Justice. Flaws: Shy. Bonds: In love, Religious, Adventurer. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
Theobald Norton, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this eastern man wears a white tunic with brown highlights, and long black pants that bunch up around his shoes. His chestnut hair has been sun bleached extensively. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was always a brilliant, if unscrupulous mind. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic, Logical. Flaws: Insane. Bonds: Attractive, Adventurer, Religious. Occupation: Dilettante
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Ignan, Sylvan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp.
Theobald Marley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze. His hair is cut close to his head. He has several tiny aquamarine earrings on each ear.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Theobald's homeland. Theobald decided to take the middle way and become a bodyguard. He became a Roofer soon after.
Motivation: He is unsatisfied with his job; and he is greedy
Ideals: Gifted, Fighting. Bonds: Rich, Job, Immigrant. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 900 sp. Peridot (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Frederick Clifton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are green.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Ideals: Athletic, Passionate. Bonds: Family, Rich. Occupation: Knight
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp.
Peter Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his auburn hair in a pixie cut. His brown eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Peter was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion
Ideals: Persistence. Flaws: Antagonistic, Hedonist. Bonds: Attractive. Occupation: Banker
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 76 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 8000 sp. Moss agate (8 gp). Azurite (8 gp). Chrysoprase (60 gp).
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