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Advanced [show]


Conrad Chatham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears just a brown suit. His red hair is knotted and matted. This hazel eyed easterner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.

History: Conrad hails from a village terrorized by illithids. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: He feels threatened by others; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Adventurer, Enemies. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Conrad Chatham, Male Human Wizard 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)10 (+0) 13 (+1)18 (+4)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Sydney, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His brown hair is kept up in a ponytail inside a top hat. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Engraver mother left him crippled. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Impeccable. Flaws: Ugly, Disease, Insomniac. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Justin Sydney, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 17 (+3)9 (-1)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Diggory Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his auburn hair in a pixie cut. He has green eyes and a white hat with a black feather.

Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: He got into the Knight business at a young age. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He'd like to take his coworkers down a peg; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Extrovert, Professionalism. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Diggory Bentley, Male Human Fighter 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 12 (+1)12 (+1)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran, Infernal, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 30000 cp. Large well-done wool tapestry (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Garfield, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is heavily combed to the left. He has gleaming, smiling brown eyes.

Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 12 years.

Motivation: Sabotage a competitor; and expand his business

Flaws: Depressed, Hedonist. Bonds: Attractive, Military, Job. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Aldous Garfield, Male Human Druid 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 10 (+0)17 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp.


Social Check DCs


Anthony Nash, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He has a moderate pudge and is not very fit. His white hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Overbrimming with self-confidence, Anthony isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of northern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Immigrant, Job. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Anthony Nash, Male Human Sorcerer 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)13 (+1) 15 (+2)6 (-2)
Skills Athletics +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2000 sp. Tourmaline (110 gp). Red-brown spinel (110 gp).


Social Check DCs

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