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Hunter Weld, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting green shirt and pants. His hair is short and silver. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Military. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Hunter Weld, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)18 (+4) 12 (+1)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Sylvan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Geoffrey Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue wide-brimmed hat and blue clothes. His hair is brown and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Expert school at a young age so that he could practice his psionic talents. He has never given up on his poetry dream.

Motivation: To end his boredom; and to get a good night's sleep

Ideals: Athletic, Optimist, Artistic, Gifted. Flaws: Insomniac, Mundane. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Geoffrey Kensley, Male Human Expert 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 6 (-2)9 (-1) 9 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Percival Braxton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his greataxe. He has no hair. His eyes are likewise gray.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his brother before him, after school he went straight into learning to become a Shepherd. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor.

Flaws: Ugly, Insane. Bonds: Job, Military. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Percival Braxton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp.


Social Check DCs


William Ramsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. He keeps his long white hair kept up in a rat tail. His eyes are a pleasant violet.

Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Tanner

Voice: Raspy

Attributes [hide]

William Ramsey, Male Human Sorcerer 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Kyle Altham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Bellfounder. His long brown hair reaches down to his waist. His blue eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Courier, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Bellfounder.

Motivation: He'd like to take his coworkers down a peg; and to be a courier again

Flaws: Sensitive, Fearful, Antagonistic. Bonds: Job, Poor. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Kyle Altham, Male Human Monk 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)11 (+0) 8 (-1)8 (-1)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 1300 sp.


Social Check DCs

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