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Advanced [show]


Lewis Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. His golden hair and beard is wavy and long. His eyes are likewise green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Beggar, who enjoyed hunting, Lewis was taken on many hunting expeditions. Lewis was born on a far northern forest where he grew up under the tutelage of his father, an expert Fortune-teller. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Impulsive. Bonds: Adventurer, Nature, Immigrant. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Lewis Birkenhead, Male Human Aristocrat 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)18 (+4) 10 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 cp. Azurite (12 gp). White pearl (70 gp).


Social Check DCs


Guy Alston, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.

History: Guy was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions.

Ideals: Athletic, Philantrophist, Justice. Bonds: Attractive, Religious. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Guy Alston, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)16 (+3) 8 (-1)16 (+3)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal, Celestial
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Randal Gentry, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. His long auburn hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.

History: Randal was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Nothing but the best is good enough for him; and marry his sister to traveling adventurers

Ideals: Fighting, Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Family, Slave. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Randal Gentry, Male Human Commoner 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 8 (-1)14 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 9
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. Black star sapphire (1000 gp). Red spinel (120 gp). Golden pearl (120 gp). Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs


Frederick Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his pickaxe ready. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Frederick's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Fighting, Impeccable, Pacifist. Bonds: Adventurer, Immigrant. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Frederick Shelley, Male Human Warrior 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 17 (+3)8 (-1)
Skills Deception +2, Nature +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Chad Barton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats, and carries halberds. His silver hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Optimist, Persistence, Entrepeneur. Bonds: Religious. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Chad Barton, Male Human Wizard 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp.


Social Check DCs

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