Odo Trollope, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His black hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Cursed with lycanthropy at a very young age, Odo has worked very hard to control his curse. He has never given up on his writing dream.
Motivation: He feels kind of lost in life; and he wants to get laid
Ideals: Artistic. Flaws: Disease, Impulsive, Depressed. Bonds: Attractive. Occupation: Mortician
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 11 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Robert Graham, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His red hair is thinning but still full. His brown unseeing eyes seem to look past you.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and regain custody of his daughter
Flaws: Disease, Secretive. Bonds: Attractive, In love, Nature, Family. Occupation: Bricklayer
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 7 (-2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. Alexandrite (300 gp).
Dustin Rutland, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. His black hair is kept up in a ponytail inside a Stetson hat. He has amber eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.
History: He was born in the east, but his parents moved at a very young age to the north. In his 15th year, his parents were killed by a goblins raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dustin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Brewer
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Drogo Tatum, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears bulky white painted plate armor. He is tall, broad shouldered and powerfully built. His auburn hair is lengthy. His eyes are likewise green. His teeth are white and perfect.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.
History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Flaws: Antagonistic, Disease, Insane. Bonds: Attractive, Immigrant. Occupation: Sage
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 70 pp.
Simon Royal, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. He has wavy brown hair. His eyes, though not visible through his cowl, are blue.
Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north, but his parents moved at a very young age to the south. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Persistence. Bonds: Attractive, Religious, Immigrant. Occupation: Barkeep
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
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