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NPC Generator

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Advanced [show]


Anselm Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears blue painted combat armor at almost all times. His hair is red, silky, and of moderate length. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A strong sense of loyalty to Human people; and his religion dominates his actions

Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Anselm Atherton, Male Human Commoner 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 5000 sp. Golden yellow topaz (200 gp).


Social Check DCs


Anthony Easton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He exudes charisma. He is a tour de force of persuasion. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the west. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Gifted. Bonds: Rich, Attractive, Immigrant, Debt. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Anthony Easton, Male Human Warrior 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Miles Marston, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze. He is portly but not overly obese. His blonde hair is slicked back into a classic pompadour. His eyes are brown and catlike.

Personality: Miles is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Rich, Family. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Miles Marston, Male Human Rogue 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 70000 cp.


Social Check DCs


Lewis Marleigh, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears red painted combat armor at almost all times. His hair is chestnut, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Lewis's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Lewis Marleigh, Male Human Barbarian 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Roger Sutton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. He wears his brown hair down. He has several tiny amber earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud

Ideals: Joker. Bonds: Rich, In love, Religious, Enemies. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Roger Sutton, Male Human Druid 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 800 sp. Gold dragon comb with red garnet eye (900 gp). A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs

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