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Advanced [show]


Charles Clifford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His long golden hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hasn't been sleeping well lately.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a fletcher and was forced into it by his family

Flaws: Insomniac. Bonds: Attractive, Family, Slave. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Clifford, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Everard Rylan, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His chestnut hair is knotted and matted. His brown eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Everard Rylan, Male Human Warlock 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 17 (+3)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp.


Social Check DCs


Roger Blackwood, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears just a green suit. His hair is red and curly. His eyes are a pleasant brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Body Guard business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Body Guard soon after.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Insane. Bonds: Immigrant, Job, Adventurer. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Roger Blackwood, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 8 (-1)12 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield.


Social Check DCs


Miles Walcott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is always cut to a buzz. His eyes are amber and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.

History: Miles was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Miles Walcott, Male Human Barbarian 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)16 (+3) 9 (-1)5 (-3)
Skills Arcana +6, Survival +2
Senses Passive Perception 9
Languages Common, Terran, Abyssal, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Hallewell, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man likes to wear blue tank tops with green pants. His hair is golden and very short. His face is scarred and worn.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is harsh and unforgiving.

History: He was born on a small isolated farm. His father was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Anselm Hallewell, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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