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Advanced [show]


Gilbert Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Gilbert Hornsby, Male Human Ranger 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Patrick Abram, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky red painted plate armor. His golden hair is still thick. He has gleaming, smiling violet eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. In his 12th year, his parents were killed by a giants raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: Revenge; and wants to open a new tavern

Ideals: Justice. Bonds: Military, Enemies, Adventurer, Job. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Patrick Abram, Male Human Druid 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 9 (-1)17 (+3)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Thomas Shipley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long brown hair kept up in a rat tail. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: To be a Map Maker again; and sabotage a competitor

Flaws: Antagonistic, Disease. Bonds: Adventurer, Job, Mentor. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Thomas Shipley, Male Human Commoner 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 9 (-1)11 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Raymond Langley, Male Human [Permalink]

Personal [hide]

Description: He wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. He has a slight overbite and is overall scrawny. His black hair is styled in orderly dreadlocks. His blue eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Humans. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raymond hails from a village terrorized by gnolls. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by gnolls. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is content; and to end his boredom

Flaws: Antagonistic, Fearful, Mundane. Bonds: Enemies, Slave. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Raymond Langley, Male Human Rogue 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 0 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 4 (-3)8 (-1) 9 (-1)17 (+3)
Skills Arcana +2, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Weston, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly silver, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Adventurer, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and wants to open a new tavern

Flaws: Disease, Insomniac. Bonds: Job, Family. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Weston, Male Human Warrior 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 2 Antitoxin.


Social Check DCs

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