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NPC Generator

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Advanced [show]


Randal Hayes, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long blonde hair kept up in a rat tail. He has blue eyes.

Personality: Randal is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barber mother left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Depressed, Antagonistic, Disease, Insomniac. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Randal Hayes, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +3, Athletics +0
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Lewis Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. He has blonde hair. His blue eyes dart from person to person.

Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast island. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Rich. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Lewis Berkeley, Male Human Barbarian 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 63 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)8 (-1) 9 (-1)16 (+3)
Skills Perception +2, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: Rhodochrosite (12 gp). Red spinel (110 gp). Obsidian (12 gp). Fire opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Milton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. He wears his black hair up. He has a dull look in his amber eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Entrepeneur, Logical. Flaws: Racist, Insane. Bonds: Attractive. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Milton, Male Human Warrior 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 900 gp.


Social Check DCs


Bernard Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is thinning but still full. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north to a Servant, Bernard learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Servant job and began his own company from there.

Motivation: Expand his business; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Job, Mentor. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bernard Myerscough, Male Human Bard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills History +5, Stealth +7
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 500 gp.


Social Check DCs


John Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is renowned for his bright brown suits and hats. His hair is brown and very short. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: John hails from a village terrorized by dire rats. A few years later when the east was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: He wants revenge against dire rats; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy, Insomniac. Bonds: Enemies, Immigrant. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

John Lincoln, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)6 (-2) 13 (+1)16 (+3)
Skills Animal Handling +3, Arcana +0
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs

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