Roger Tinley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and wears a worn and beaten armor. His right leg appears badly burned and disfigured. He keeps his blonde hair in a flapper bob. He has a dull look in his hazel eyes.
Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He never wears the same outfit twice, unless he absolutely has to.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Cook, but he was a colossal failure. Some 4 years later his spouse died after the birth of his son. Heartbroken, Roger never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Further expansion of business.
Ideals: Artistic. Bonds: Job, Military, In love. Occupation: Map Maker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: Eyepatch with mock eye of sapphire and moonstone (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Crawford, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long auburn beard with little hanging trinkets. He has brown eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Gifted, Artistic. Flaws: Secretive. Bonds: Rich, Family. Occupation: Slave Trader
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. Lapis lazuli (16 gp).
Drogo Camden, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. He has moderate length blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Prone to second guessing himself, he comes off as nervous. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Drogo took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Slave, Family. Occupation: Interpreter
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
Raymond Thackeray, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He sports a long golden beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break
Ideals: Disciplined. Bonds: Adventurer, Poor, Nature, Religious. Occupation: Body Guard
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Raymond Bristol, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a large black jacket. He is muscular with a powerful set of arms. His hair is red and very short. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.
History: He was born to loving parents in a slum to the north. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Stableman.
Motivation: To be a Mercenary again.
Flaws: Addict. Bonds: Job, Poor, Adventurer. Occupation: Stableman
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Ignan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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