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NPC Generator

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Advanced [show]


Miles Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears professional attire. His auburn hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He misses his home and complains about the freezing weather, even in summer.

History: Miles was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Miles Barlow, Male Human Warrior 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)16 (+3) 11 (+0)14 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Orc, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lance Huckabee, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. He is bald on top and has large black tufts of hair around his ears. His eyes are likewise violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north his family was never financially stable. A freak accident while working with his Masseuse mother left him crippled. He has dedicated himself to building a better village for his children.

Motivation: Wants a kiss; and he desires power and/or immortality

Flaws: Ugly, Disease. Bonds: Family, Adventurer, Poor, Has a crush. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Lance Huckabee, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Shane Peyton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His black hair is smooth and relatively long. He has gleaming, smiling green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Animal Trainer, but he got bored and became a Sailor. He struck the Sailor job and began his own company from there.

Motivation: Marry his brother to traveling adventurers; and wants to open a new tavern

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Shane Peyton, Male Human Warlock 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Gunter Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is still thick. His amber eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gunter hails from a village terrorized by illithids. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Ideals: Entrepeneur, Opinionated, Optimist. Bonds: Enemies, Nature. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Gunter Tyndall, Male Human Warlock 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)9 (-1) 9 (-1)13 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Jet (120 gp). Peridot (60 gp). Aquamarine (1100 gp).


Social Check DCs


Trym Skelton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He typically wears white cloth garments or leather armor, marred by sweets. His red hair is knotted and matted. This gray eyed northerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He was raised by priests from a young age. His childhood dream was to be a Barkeep, but he was a colossal failure. He inherited the family business which he has now maintained for 2 years.

Motivation: Sabotage a competitor.

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Trym Skelton, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 15 (+2)9 (-1)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp. Iolite (70 gp). Lapis lazuli (10 gp).


Social Check DCs

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