Roland Redfield, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. His green eyes have a joyful gleam in them most of the time.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.
History: Gifted from a young age, Roland studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and he seems to be bored by most things
Ideals: Passionate, Gifted. Flaws: Addict, Mundane. Bonds: Rich, Job. Occupation: Bookbinder
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 6 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 6 (-2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Guy Woods, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a yellow shirt with thin black vertical stripes and tan pants. His brown hair is kept up in a ponytail inside a deerstalker hat. His eyes, though not visible through his cowl, are blue.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a white middle class family as the only child. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Guy's mother didn't care for him much, and the feeling was mutual. He struck the Architect job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Job. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1400 sp.
Solomon Westcott, Male Human [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His long blonde hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and money/treasure
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Rich, Immigrant. Occupation: Body Guard
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Auran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Aquamarine (1100 gp). Azurite (12 gp). Rhodochrosite (12 gp). Chrysoprase (30 gp).
John Yeardley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his silver hair up in a very large beehive style do. His violet eyes are passionate and lively.
Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.
History: John hails from a village terrorized by gnolls. He was an apprentice working in his mother's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job
Ideals: Athletic. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Ruler
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 53 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1600 gp. Golden yellow topaz (900 gp). White opal (1100 gp). Black opal (1100 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dustin Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered ceremonial dagger and tarnished sickle as well. His auburn hair is smooth and relatively long. This gray eyed easterner is not easily forgotten.
Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.
History: The child of eastern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Fighting, Professionalism. Flaws: Depressed. Bonds: Immigrant. Occupation: Merchant
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
