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NPC Generator

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Advanced [show]


William Chester, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. He has auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.

History: He was born in the east, but his parents moved at a very young age to the north. He was an apprentice working in his mother's forge. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: He is content; and to end his boredom

Ideals: Justice. Flaws: Selfish, Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

William Chester, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)18 (+4) 7 (-2)9 (-1)
Skills History +6, Investigation +6
Senses Passive Perception 8
Languages Common, Auran, Aquan, Ignan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Smokesticks. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Percival Clinton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple green robe with grey stripes complete with hood. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his violet eyes.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal painting training, and achieved minor success. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Has a crush, Mentor. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Percival Clinton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Fiery yellow corundum (1000 gp). Black opal (1000 gp). Rose (40 gp). Brown-green garnet (110 gp).


Social Check DCs


Roland Langley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky grey painted plate armor. His red hair is thinning but still full. His brown eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Terse, Disease. Bonds: Military, Immigrant, Adventurer. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Roland Langley, Male Human Expert 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 16 (+3)17 (+3)
Skills History +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Odo Budd, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many giants want him driven away; and he's looking for his big break

Flaws: Ugly, Lazy. Bonds: Adventurer, Poor, Enemies. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Odo Budd, Male Human Rogue 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1300 gp.


Social Check DCs


Godfrey Myerscough, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with wide-brimmed hat. His black hair is long and unkept. His fierce violet eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Myerscough, Male Human Rogue 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 18 (+4)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Amethyst (160 gp). Red-brown spinel (160 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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