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Advanced [show]


Theodoric Clapham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair, while still mostly golden, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Theodoric wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and expand his business

Ideals: Disciplined, Gifted, Athletic. Flaws: Disease. Bonds: Job. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Theodoric Clapham, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 15000 cp.


Social Check DCs


Everard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs, and he perpetually has his flail ready. His brown hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his gray eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Everard was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Shy, Insane, Forgetful. Bonds: Attractive. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Everard Tewksbury, Male Human Druid 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 17000 cp. Tiger eye turquoise (15 gp). Brown-green garnet (100 gp). Red spinel (100 gp).


Social Check DCs


Gomory Home, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep pastel leather and dull grey iron scale mail, and sports empty pouches on his belt. His moppish silver hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Selfish, Fearful. Bonds: Adventurer, Slave. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Home, Male Human Monk 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)15 (+2) 17 (+3)14 (+2)
Skills Persuasion +5, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 600 gp.


Social Check DCs


Arnold Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. His auburn hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Arnold was raised in a hard working conservative environment. A gifted student he started as a Weaver, but he got bored and became a Fisher. He is searching for what he claims is his rightful reward.

Motivation: To prove his worth to the world; and to be a weaver again

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Arnold Tewksbury, Male Human Warrior 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)13 (+1) 6 (-2)12 (+1)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 600 gp. Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Astley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in black turtlenecks beneath a blue coat with black slacks. His chestnut hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the east to a Ploughman, Hugh learned a great deal about his mother's area of expertise. After coming to the age of reason, Hugh took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Ploughman like his mother before him.

Motivation: To be a Masseuse again.

Ideals: Athletic, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Hugh Astley, Male Human Cleric 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 17 (+3)14 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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