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NPC Generator

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Advanced [show]


Peter Astley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He keeps his long silver hair kept up in a rat tail. His blue eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Peter lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Hedonist. Bonds: Poor, Job, Family. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Peter Astley, Male Human Paladin 9
Medium (5'9") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 50 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp). Jasper (30 gp). Golden yellow topaz (1200 gp). Malachite (11 gp). Blue quartz (11 gp).


Social Check DCs


Gerald Huxley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. Since then, he has sought to make the best of life.

Motivation: He is greedy; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Sensitive. Bonds: Adventurer, Family, Rich. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Gerald Huxley, Male Human Druid 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


John Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears baggy brown pantaloons and a tan scarf. His whole body is exceptionally muscular. His chestnut hair is slicked back into a classic pompadour. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. He has had some formal dancing training, and achieved minor success. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism, Artistic. Flaws: Addict. Bonds: Immigrant, Adventurer. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

John Hayhurst, Male Human Expert 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)9 (-1) 13 (+1)7 (-2)
Skills Deception +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hugh Barton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars, and a wedding ring on his left hand. His golden hair is singed and shortened. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and an old rival family wants him found

Flaws: Ugly. Bonds: In love, Family, Religious, Military. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Hugh Barton, Male Human Monk 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Peter Trollope, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Peter was raised in a hard working conservative environment. His childhood dream was to be a Shepherd, but he was a colossal failure. He now mingles about in high society.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Peter Trollope, Male Human Barbarian 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Everburning torch. 2 Alchemist’s fire. 3 Antitoxin.


Social Check DCs

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