Miles Holton, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this eastern man wears a brown coat over a grey low-cut shirt, and a feathered hat upon his head. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are a pleasant brown.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety
Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Adventurer, Family. Occupation: Bookbinder
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 14 (+2) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 4 Acid flasks. 1 Everburning torch. 1 Antitoxin.
Dustin Bradly, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He carries with him a set of scythes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His auburn hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Painter
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 18 (+4) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 7000 cp.
Don Darlington, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small desert village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.
Motivation: He is terrified, and will act out of fear.
Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Rich, Nature. Occupation: Mayor
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 400 gp.
John Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He typically wears blue cloth garments or leather armor. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Spice Merchant and found it very stressful. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Secretive. Bonds: Job, Religious, Slave. Occupation: Spice Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Ralf Breeden, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears white cloth garments or leather armor. He keeps his long auburn hair kept up in a rat tail. He has blue eyes and a white hat with a brown feather.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: When he was but 4 years old his parents immigrated from the east. He worked as a nervous Carpenter and found it very stressful. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and further expansion of business
Ideals: Impeccable. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 900 gp.
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Their contribution stands as a beacon of hope for all adventurers!
