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Advanced [show]


Trym Whitby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a tight fitting black shirt and pants. His right leg appears badly burned and disfigured. He has wavy blonde hair. He has violet eyes and a black hat with a pastel feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Flaws: Antagonistic, Addict. Bonds: Poor, Mentor. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Trym Whitby, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Solomon Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His auburn hair is kept up in a ponytail inside a top hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Insane, Impulsive. Bonds: Attractive, Religious. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Solomon Yeardley, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple tan line shooting up and back down. He carries with him a set of sickles, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is slicked back into a classic pompadour. He has violet eyes and a black hat with a tan feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Farmer and found it very stressful. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Ernest Mitchell, Male Human Sorcerer 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 10000 cp. Star rose quartz (60 gp). Hematite (10 gp). Peridot (60 gp).


Social Check DCs


Hunter Hayley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with green lining and desert motifs and is in decent physical shape. His golden hair is cut short. His violet unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a island tribe. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he is greedy

Ideals: Professionalism. Flaws: Disease, Antagonistic. Bonds: Nature, Rich. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Hunter Hayley, Male Human Ranger 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)11 (+0) 18 (+4)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1000 gp.


Social Check DCs


Justin Compton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long red beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well.

Flaws: Disease. Bonds: Family, Military, Adventurer. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Justin Compton, Male Human Rogue 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)17 (+3) 17 (+3)18 (+4)
Skills Deception +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Sylvan, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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