Bertram Hayes, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and very much looks the part of a Laborer. His chestnut hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to loving parents in a slum to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Ideals: Athletic, Joker. Bonds: Job, Military, Poor. Occupation: Laborer
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 3000 sp. 1 Antitoxin. 4 Smokesticks. 1 Tanglefoot bags.
Alexandre Yardley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. He wears his black hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the west to a Map Maker, Alexandre learned a great deal about his mother's area of expertise. A gifted student he started as a Server, but he got bored and became a Map Maker. He inherited the family business which he has now maintained for 8 years.
Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 59 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Giant, Gnome, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Sheldon, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to clean up the streets
Ideals: Philantrophist, Gifted. Bonds: Adventurer, Guardian. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp.
Kyle Barney, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is generally well dressed albeit a few years behind the times. His red hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 7 years old his parents immigrated from the north. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Professionalism. Bonds: Attractive, Slave, Immigrant, Rich. Occupation: Laborer
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Half-Plate. 1 Breastplate.
Adam Churchill, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this northern man wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is styled in orderly dreadlocks. He has brown eyes and a brown hat with a red feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Adam studied abroad. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Fighting, Athletic, Gifted. Flaws: Disease. Bonds: Slave. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 7 (-2) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.
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