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Advanced [show]


Solomon Carlyle, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a red coat over a white low-cut shirt, and a broad hat upon his head. He is tall, broad shouldered and powerfully built. His golden hair and beard is wavy and long. His eyes are likewise violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Bonds: Military, Nature, Enemies, Adventurer. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Solomon Carlyle, Male Human Sorcerer 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)15 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Chrysoberyl (100 gp). Sardonyx (20 gp). Rose (20 gp).


Social Check DCs


Nicholas Nash, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. He has a small bristly mustache and wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He feeds upon the attention of others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to get laid

Flaws: Insane, Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Nicholas Nash, Male Human Commoner 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Shane Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His auburn hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Racist. Bonds: Nature, Military. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Shane Lindsay, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 17 (+3)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Charles Spaulding, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in collared shirts and wears a proper scarf over his head, and is pretty ugly. His white hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Charles studied abroad. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Charles Spaulding, Male Human Monk 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 15 (+2)7 (-2)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Peter Halsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: He's attracted to the PC; and wants his loneliness to end

Flaws: Shy. Bonds: Attractive, Job, Slave, Nature, Has a crush. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Peter Halsey, Male Human Cleric 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 5000 sp. 4 Smokesticks. 3 Tanglefoot bags. 5 Acid flasks.


Social Check DCs

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